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Game 28 Complete Beginner's Guide: Bidding, Trump, and Scoring Explained
May 2026 · 8 min read · Game 28 rules →
Game 28 is one of those games that looks intimidating before you understand it — bidding, secret trump, partner rules, Thani — but becomes deeply satisfying the moment the system clicks. This guide walks you through every concept from scratch, with examples and practical advice for your first few games.
Step 1: Understanding the Card System
Before anything else, memorise the card point values. Game 28 doesn't use all 52 cards — only 8 ranks per suit, giving you 32 cards total. Here's what each rank is worth when won in a trick:
| Card | Points | Why It Matters |
| Jack (J) | 3 points | The highest-value card in the game |
| Nine (9) | 2 points | Second most valuable |
| Ace (A) | 1 point | Good, but not as strong as J or 9 |
| Ten (10) | 1 point | Solid support card |
| King (K) | 0 points | Wins tricks but earns no points |
| Queen (Q) | 0 points | Wins tricks but earns no points |
| Eight (8) | 0 points | Filler card |
| Seven (7) | 0 points | Lowest rank |
The total of all card points is 28 (4 Jacks × 3 = 12, 4 Nines × 2 = 8, 4 Aces × 1 = 4, 4 Tens × 1 = 4). That's where the name comes from.
The rank order for trick-winning (highest to lowest): J, 9, A, 10, K, Q, 8, 7. Note that the Nine ranks above the Ace — this is different from most card games and trips up new players.
Step 2: The Deal and First 4 Cards
Each player receives their full 8 cards in two stages:
- The dealer gives everyone 4 cards
- Players bid based on these 4 cards
- After bidding is complete, the remaining 4 cards are dealt
- The bid winner sees all 8 of their cards, then secretly chooses trump
This two-stage deal is important: your bidding hand is only half your final hand. The first 4 cards give you a signal about your strength, but you're also betting on what the last 4 cards might bring.
Step 3: How Bidding Works
Bidding is where beginners feel most lost. Here's the core logic:
- Bids represent how many card points your team will win this round (out of 28 total)
- The minimum bid is 14 — you must at least believe your team will win half the points
- The first bidder must open — they cannot pass
- Subsequent players can either bid higher or pass
- The highest bid wins — that player's team must meet the bid to score
The Partner Rule
Partners cannot outbid each other below 20. If your partner bids 16 and you want to bid next, you must jump to at least 20. This rule prevents a team from inflating the bid against opponents who might otherwise win at a lower number. Below 20, you should bid only to outbid the opposing team.
How to decide your opening bid:
Your first 4 cards are your bidding hand. Look for:
- Jacks: Each Jack you hold is worth 3 points — roughly 10% of the total. Two Jacks in your hand of 4 = already 6 points, and you still have 4 more cards coming plus your partner's 8 cards.
- Nines: Worth 2 points each. A hand with a Jack and a Nine is already worth 5 points, suggesting your team might reach 18–22 with good trump coverage.
- Suit concentration: If your 4 cards are heavily concentrated in one suit, that's a signal to consider making that suit trump later.
Example: Your first 4 cards are J♠, 9♥, A♦, K♣. You have 6 points just in your hand (3+2+1), plus a King that wins tricks. Your partner has 8 cards with at least some point cards. A bid of 18–20 is reasonable. Anything above 22 with this hand is risky — you need a lot of support from your partner.
Step 4: Choosing Trump
After winning the bid and seeing all 8 cards, the bid winner secretly chooses a trump suit. Trump is not revealed to the table immediately — it stays hidden until a player is void in the lead suit and asks for trump to be "called."
How to choose trump:
- Pick the suit where you hold the most high-value cards, especially the Jack. A Jack of Spades + other Spades = Spades is a natural trump choice.
- Consider your partner's likely holdings. If your partner bid strongly or you hold many of one suit, they probably hold high cards in that suit too.
- Avoid trump suits where opponents might hold the Jack and Nine. If you don't hold the Jack of a suit, making it trump risks your opponents using that Jack to capture your point cards.
Step 5: Playing Tricks and Revealing Trump
Once cards are dealt and trump is chosen, the trick-playing phase begins. The left of the dealer leads first.
The basic rules:
- You must follow the lead suit if you have any cards of that suit
- If you're void in the lead suit, you may play any card — but you cannot proactively lead trump
- Trump can only be revealed when a player is void in the lead suit and requests their partner to "call" trump
- Once trump is called and revealed, it applies for the rest of the round
Why Can't the Bid Winner Lead Trump Immediately?
This rule creates the defining tension in Game 28. The defending team's goal is to force the bid team to reveal trump early, while the bid team tries to win enough points before or without revealing trump. Revealing trump gives the defending team crucial information about where the powerful cards are concentrated.
Example: You won the bid and chose Hearts as trump. You hold J♥, 9♥, 8♥, and several Spade cards. The player to your left leads a Club. You have no Clubs, so you're void. Now you can "call" trump — Hearts is revealed as the trump suit. You play your J♥ (the highest trump) and win the trick, capturing any point cards played by others.
Step 6: Scoring
After all 8 tricks are played, count the card points each team captured.
| Outcome | Game Points Awarded |
| Bid team meets bid (bid < 20) | +1 game point to bid team |
| Bid team meets bid (bid ≥ 20) | +2 game points to bid team |
| Thani — all 28 points won | +3 game points to bid team |
| Thani declared but failed | +3 game points to defending team |
| Bid team fails (non-Thani) | Game points go to defending team instead |
The first team to reach the target score (typically 6 game points) wins the match.
What is Thani?
Thani is declaring that your team will win all 28 card points — maximum bid. It's announced during bidding. If you succeed, your team immediately earns 3 game points. If you fail (even by 1 point), the opposing team gets 3 game points.
When is Thani worth attempting?
- You and your partner between you hold both Jacks, both Nines, and strong trump coverage
- You're confident you can win all 8 tricks — which means winning every single point card
- You're behind on game points and need a large swing — Thani is a risk worth taking when desperate
Beginners should avoid Thani until they understand the flow of the game well. A failed Thani is extremely costly.
Beginner Tips for Your First Games
- Start with conservative bids. Bid 14–16 unless your first 4 cards include a Jack or strong support. You can always improve as you get a feel for hand strength.
- Don't try to declare Thani early. Stick to bids of 18–22 until you've played 10+ rounds and understand how card points distribute across tricks.
- Choose trump in your strongest suit. If you have J♠ + two other Spades, Spades is almost always the right trump choice.
- Communicate through timing. In real-play, your partner watches how and when you play cards. In an online game, your trump reveal timing signals confidence — reveal early if you're strong, delay if you need your partner to lead defensively first.
- Remember the Nine is above the Ace. This is the most common mistake — new players forget that 9 beats A in trick rank order. Don't play your Ace to "beat" an opponent's Nine — it won't work.
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